class_name ConsumableConfig
extends ItemBaseConfig

enum ConsumableEffectType{
	Heal, Buff, Attribute
}

enum ConsumableCategory{
	Food, Potion
}


@export var consumable_effect_type: ConsumableEffectType = ConsumableEffectType.Heal
@export var consumable_category: ConsumableCategory = ConsumableCategory.Food

@export_category("Undamagable")
@export var undamagable_duration: float = 0

@export_category("AffectDefense")
@export var add_defence: float = 0
